home research publications teaching

Miguel A. Otaduy

Associate Professor
Department of Computer Science
URJC Madrid
Address
ETS Ingeniería Informática
Universidad Rey Juan Carlos
Edf. Ampliación Rectorado, D-0052
c/ Tulipán, s/n
E-28933 Móstoles, Spain
Phone
+34-91-488-8115
Fax
+34-91-488-7049
Email
miguel.otaduy[at]urjc.es

News!

Our project Animetrics received an ERC Starting Grant! The project will kick off in a few months, and more news will be coming then.

SPH Granular Flow with Friction and Cohesion, lead by Iván Alduán, has been accepted to the ACM SIGGRAPH / Eurographics Symposiun on Computer Animation. (project page).

The IEEE World Haptics Conference held in Istanbul was a big success!

Interactive Simulation of a Deformable Hand for Haptic Rendering, lead by Carlos Garre, received the Best Student Paper Award and was nominated for the Best Paper Award. (project page).

Haptic Navigation along Filiform Neural Structures, lead by Laura Raya, was also nominated for the Best Student Paper Award. (project page).


Teaching and Students

Graduate students I'm working with: Iván Alduán, Carlos Garre, Jorge Gascón, Eder Miguel, Álvaro G. Pérez, Sara C. Schvartzman, Javier S. Zurdo.

Enlaces a asignaturas: teaching page

¿Buscas un proyecto de fin de máster/carrera en gráficos, simulación, y/o animación? ¡Envíame un correo electrónico!


Short Bio

Miguel A. Otaduy is an associate professor (profesor titular interino) at Universidad Rey Juan Carlos (URJC Madrid), where he works at the Modeling and Virtual Reality Group (GMRV), in the Department of Computer Science.

He received his BS (2000) in Electrical Engineering from Mondragon Unibertsitatea (Spain), and his MS (2003) and PhD (2004) in Computer Science from the University of North Carolina at Chapel Hill. He completed his PhD thesis in the field of haptic rendering under the advisory of Prof. Ming Lin, and supported by fellowships from the Government of the Basque Country and the UNC Computer Science Alumni.

Between 1995 and 2000, he was a research assistant at Ikerlan research lab, and between Aug 2000 and Dec 2004 he was a research assistant with the Gamma group at UNC. In the Summer of 2003 he worked at Immersion Medical. From Feb 2005 to Feb 2008, he worked as a research associate (oberassistent) at the Computer Graphics Laboratory of ETH Zurich, with Prof. Markus Gross. At ETH, he lead the involvement of the CGL in the Swiss NCCR CoMe (Computational Medicine). Miguel is at URJC Madrid since Feb 2008.

His main research areas are physically-based simulation, haptic rendering, collision detection, virtual reality, and geometric algorithms, and he is particularly interested in the simulation and interaction with virtual objects in contact, with application to virtual prototyping, computational medicine, animation, or videogames. He is a recipient of a 2011 ERC Starting Grant.

Miguel was the program co-chair for the 2010 ACM SIGGRAPH / Eurographics Symposium on Computer Animation and the 2010 Spanish Computer Graphics Conference (CEIG).


Last modified July 18, 2011