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Miguel A. Otaduy

Associate Professor
Department of Computer Science
URJC Madrid
Address
ETS Ingeniería Informática
Universidad Rey Juan Carlos
Edf. Ampliación Rectorado, D-0052
c/ Tulipán, s/n
E-28933 Móstoles, Spain
Phone
+34-91-488-8115
Fax
+34-91-488-7049
Email
miguel.otaduy[at]urjc.es

News!

We have recently started a new project, Animetrics: Measurement-Based Modeling of Complex Mechanical Phenomena.
This project is funded through an ERC Starting Grant.

This year, we will be offering the course Data-Driven Simulation Methods in Computer Graphics: Cloth, Tissue and Faces at the ACM SIGGRAPH conference. (course page).

Continuous Penalty Forces, lead by Min Tang (from Zhejiang University), has been accepted to the ACM SIGGRAPH conference. (project page).

Data-Driven Estimation of Cloth Simulation Models, lead by Eder Miguel, has been accepted to the Eurographics conference. (project page).

Visuo-Haptic Mixed Reality with Unobstructed Tool-Hand Integration, lead by Francesco Cosco (from University of Calabria), has been accepted to the IEEE Trans. on Visualization and Computer Graphics. (project page).

Animating Wrinkles by Example on Non-Skinned Cloth, lead by Javier S. Zurdo, has been accepted to the IEEE Trans. on Visualization and Computer Graphics. (project page).

Volume Haptic Rendering with Dynamically Extracted Isosurface, lead by Loïc Corenthy, has been presented at the IEEE Haptics Symposium. (project page).


Teaching and Students

Graduate students I'm working with: Iván Alduán, Carlos Garre, Jorge Gascón, Eder Miguel, Álvaro G. Pérez, Sara C. Schvartzman, Javier S. Zurdo.

Enlaces a asignaturas: teaching page

¿Buscas un proyecto de fin de máster/carrera en gráficos, simulación, y/o animación? ¡Envíame un correo electrónico!


Short Bio

Miguel A. Otaduy is an associate professor (profesor titular interino) at Universidad Rey Juan Carlos (URJC Madrid), where he works at the Modeling and Virtual Reality Group (GMRV), in the Department of Computer Science.

He received his BS (2000) in Electrical Engineering from Mondragon Unibertsitatea (Spain), and his MS (2003) and PhD (2004) in Computer Science from the University of North Carolina at Chapel Hill. He completed his PhD thesis in the field of haptic rendering under the advisory of Prof. Ming Lin, and supported by fellowships from the Government of the Basque Country and the UNC Computer Science Alumni.

Between 1995 and 2000, he was a research assistant at Ikerlan research lab, and between Aug 2000 and Dec 2004 he was a research assistant with the Gamma group at UNC. In the Summer of 2003 he worked at Immersion Medical. From Feb 2005 to Feb 2008, he worked as a research associate (oberassistent) at the Computer Graphics Laboratory of ETH Zurich, with Prof. Markus Gross. At ETH, he lead the involvement of the CGL in the Swiss NCCR CoMe (Computational Medicine). Miguel is at URJC Madrid since Feb 2008.

His main research areas are physically-based simulation, haptic rendering, collision detection, virtual reality, and geometric algorithms, and he is particularly interested in the simulation and interaction with virtual objects in contact, with application to virtual prototyping, computational medicine, animation, or videogames. He is a recipient of a 2011 ERC Starting Grant.

Miguel was the program co-chair for the 2010 ACM SIGGRAPH / Eurographics Symposium on Computer Animation and the 2010 Spanish Computer Graphics Conference (CEIG).


Last modified April 29, 2012